Patrick Bertoldo is a games programmer based in Sydney, Australia.
He has qualifications in business management and games programming. He studied these at the Academy of Interactive Entertainment (AIE) in Sydney.
Patrick codes in the Unity engine and has been expanding to Unreal Engine 4. He loves getting his hands on the latest technologies and making projects in his spare time – as well as playing games, of course!
All time favourites:
- The Legend of Zelda: Ocarina of Time and also Majora’s Mask
- Ratchet and Clank series
- Need for Speed: Underground 2
- Armored Warfare
- World of Tanks
- Counter Strike: Global Offensive
- Fallout 4
- Social outings
- System building – custom builds with full watercooling loops
- LAN parties