Procedural Terrain

I’ve put this terrain generator tool together in Unity 5 so that whenever I want a quick, random terrain I can import this as a package and tweak the inputs, as opposed to sculpting a custom terrain with Unity’s tools.

Have a go and see the results!

The different textures are based on height, so if you want more cliffs: raise the height closer to the right side, generate the textures and lower it again to the desired level. I may add an extra slider for the texture heights later to avoid this tinkering.

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